what things are (1997)

What things are is a suite of three pieces. Each one is an attempt to expand a single point, a single sonic object, to the size of the world. Although the single-object approach is not exactly original, most pieces of this sort are primarily exercises in showing off the composer's facility with audio-manipulation software. Rather than go completely opver the top with studio techniques, I have chosen to keep the processing relatively transparent to encourage a more tactile relation to the source. The object is stimulated, provoked, violated, eventually destroyed, and it is through the medium of these wounds, or rather, the responses of the object to these wounds, that it' s nature as an organism is unfolded and revealed.

What things are was realized during a residency at the SUSS studios at Sheffield University.


musical islands (mp3) ==
single saw produces sound when bowed! (mp3) ==
get to baby by sub back alongside farm animal (mp3) ==